As a follow up to my previous article in which I made suggestions to capcom on how to handle a new SF anime series, I present you the second part of this mini series of articles.
The second part is basically a list of things that Capcom should include in the anime as well as the things that must not be in it.
The Do’s List:
· · The anime must follow the cannon to some extent with of course original ideas from the writers.
· Hire some good writers who have done some great animes before.
· The anime must be produced by a great anime studio such as Madhouse or production IG
· The characters must have the same design as they do in the games, no more Street Fighter 2 V stunt.
· The fight scenes and animation should be similar if possible to the GREAT Street Fighter II Animated movie.
· The anime should start from the beginning of the game series story wise, therefore starting with SF alpha or SF1 is nearly a must.
· The Street Fighter series has a deep story and each character has a detailed backup story, use it to get as many episodes as possible.
· Start the series with an ova or movie to reach more audiences.
· Respect the character’s personalities. Ryu was never the happy fun guy like he was in sf2 V
· Use Masahiko nakahira mangas (sf alpha, sakura ganbaru and SF3 ryu final) as reference to the anime as well as Udon comics.
· Hire Masahiko nakahira and the Udon guys to be advisers for the new Series
· Characters must use their powers and it shouldn’t take ryu 15mn to shoot a hadoken like in the SF2 V series.
· Use the music from the games. The use of character theme music in sfIV anime promo vids by studio 4C made those videos EPIC
· The story must have serious moments, tragic events, and comic relief (by Dan and rufus of course)
· Include all characters from the games into the anime series in some way (some charcatres will probably have only a cameo or 2 but they still need to show up)
· Make mangas and comics based on the new anime series as a cross promotional thing. Make toys, shirts, and games based on it to introduce the Sf games to those who never played it yet are watching the anime. And advertise the anime in the games so those who don’t watch anime yet play the game will be introduced to the anime (maybe include ethe first episode or trailer in one of the games video gallery)
The Don’t’s list:
· Don’t make it a Saturday morning cartoon like the horrible SF usa cartoons
· Don’t alter the characters design. Making Ryu look like joe higashi in sf2 v was a bad move
· Don’t start the series from Street Fighter 2 or worse: Street Fighter IV. Start with Alpha and go forward. This will help the viewers know the characters and love as they see them age from youngling to great warriors (remember all anime who introduced their charcatrs and had them age with series are considered GREAT and classic anime, DBZ, naruto and others)
· Do not aim the series mainly at kids, Street Fighter is a franchise loved by all ages and mostly adults.
· Don’t use a cheap studio for the animation. Studio 4c did a decent job with the ties that bind movie and the anime promos but also did a terrible horrible job with the anime prologues and endings in SF4.
· Don't make the Street Fighters or Fight scenes overpowered and DBZ in nature. With very limited exception, we should see all the strikes and attacks and they should hit heavy without destroying a town in the process. A busted bit of concrete here, a kick through a wooden door there, but don't make the world seem like it's made out of paper mache. Ever punch a slab of concrete? Try it sometime and see how that goes for you. Not even a real martial artist can punch a hole in a concrete road. I want my SF'ers strong but real world strong.
What do you guys think of this list? Did I forget anything?
Look forward for part 3 of the Anime suggestion articles in the near future.
PS: thanx to firetisane for the last "Don't" point.