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Tuesday, October 20, 2009

Kotaku talks to Seth Killian abt ssf4


The folks at kotaku posted a short article/interview with Seth killian discussing some SSF4 features. Nothing is really new in the article a part from a confirmation that studio 4C will not be the studio to do the anime prologues and endings, which comes as a good news seeing the horrible job they have done.

from the article: "While Killian wouldn't go into the details of the new online modes that will be introduced with Super Street Fighter IV, he did say that Capcom is very aware of the complaint gamers have about not being able to hang-out in online rooms watching people play one another online.
"That is one of the things we will try to address," he said. "

source: Kotaku

Monday, October 19, 2009

Register now to attend the Capcom fight club on Thursday


Do you live in new York? or you will be in NYC this thursday? if so then you might want to register for a chance to play SUPER STREET FIGHTER IV at the 1st Capcom Fight Club for 2009.

To do so, sendi SFevents@capcom.com a message, and be sure to include your full name (so your name is on the list--duh). Capcom will then send you the address where the event will be held.

It's for times like these hat i wish i was in NYC :-(

source: Capcom Unity

Friday, October 16, 2009

Nakky's blog for Friday Oct 16th: Character's protrait

Thanx to gigsaw we have a full translation of today's blpog post:

Character Select unveiling

Hello everyone!
It's really starting to getting cold these days, huh... Halloween is coming up, so I'm looking forward to some pumpkin-based food and sweets. I could really go for some fried oyster!

Anyway, regarding the new characters in SSF4, we've already announced the trio of Dee Jay, Hawk and Juri, but there'll be more! Ono said something like "we want to include 8 characters", in interviews, after all. B-but, can we pull that off?

Speaking of adding characters, the team of designers are currently hard at work drawing new Character Select illustrations! So today, hot off the presses, is Dee Jay's Character Select portrait!

The Character Select illustrations aren't drawn by hand completely from scratch, they're in fact retouched screenshots of the actual game models.

The first step is to find poses that would fit the Character Select screen, and take lots and lots of shots!

Candidate shots like these ones are then handed in to the chief designer. The chief designer then goes through the pictures until he has a revelation, like "This one! This is it!", and then he goes to work on painting over the chosen picture.

This is the picture that was chosen with a little divine help. And in the end, it evolved into these two pictures! Wait, two?

Oh, they're different! They look almost the same, but they really are different!!

So... what's going on? For some reason, there are now two illustrations of Dee Jay. (Actually, the reason is that the final picture hasn't been decided on yet.) Which one do you guys prefer??

So using this process, Character Select illustrations are created for all the characters. And while I'm at it, I thought I'd show the illustrations for T. Hawk and Juri. Here they are!

Cool, huh?
T. Hawk looking like he's trying to keep a lid on that kind and powerful determination of his...
Juri's coldhearted eyes and sly smile...

And right now, as I'm writing this, the team is working diligently on the rest of the portraits!! For those guys and girls you don't know about yet, too... He he he. They will be announced successively, so stay tuned!!

OK everyone, maybe you'll get to see something next week too?!
Absolutely!!!

source: Nakky Blog

Special thanx to Jigsaw from SRK

Thursday, October 15, 2009

Super Street Fighter IV dated and priced ?


Gamestop has just put up a preorder page for Super Street Fighter IV. According to them SSF4 will come out the 23rd of March 2010 for the price of $39.99

Take this with a big fat grain of salt since gamestop is known to put holder release dates until the the publisher announces the official release date.

We contacted Capcom for confirmation. I will update the post as soon more info becomes available.

source: Gamestop via SRK


An anime suggestion to Capcom Part 2: The do's and don't's list


As a follow up to my previous article in which I made suggestions to capcom on how to handle a new SF anime series, I present you the second part of this mini series of articles.

The second part is basically a list of things that Capcom should include in the anime as well as the things that must not be in it.

The Do’s List:

· · The anime must follow the cannon to some extent with of course original ideas from the writers.

· Hire some good writers who have done some great animes before.

· The anime must be produced by a great anime studio such as Madhouse or production IG

· The characters must have the same design as they do in the games, no more Street Fighter 2 V stunt.

· The fight scenes and animation should be similar if possible to the GREAT Street Fighter II Animated movie.

· The anime should start from the beginning of the game series story wise, therefore starting with SF alpha or SF1 is nearly a must.

· The Street Fighter series has a deep story and each character has a detailed backup story, use it to get as many episodes as possible.

· Start the series with an ova or movie to reach more audiences.

· Respect the character’s personalities. Ryu was never the happy fun guy like he was in sf2 V

· Use Masahiko nakahira mangas (sf alpha, sakura ganbaru and SF3 ryu final) as reference to the anime as well as Udon comics.

· Hire Masahiko nakahira and the Udon guys to be advisers for the new Series

· Characters must use their powers and it shouldn’t take ryu 15mn to shoot a hadoken like in the SF2 V series.

· Use the music from the games. The use of character theme music in sfIV anime promo vids by studio 4C made those videos EPIC

· The story must have serious moments, tragic events, and comic relief (by Dan and rufus of course)

· Include all characters from the games into the anime series in some way (some charcatres will probably have only a cameo or 2 but they still need to show up)

· Make mangas and comics based on the new anime series as a cross promotional thing. Make toys, shirts, and games based on it to introduce the Sf games to those who never played it yet are watching the anime. And advertise the anime in the games so those who don’t watch anime yet play the game will be introduced to the anime (maybe include ethe first episode or trailer in one of the games video gallery)

The Don’t’s list:

· Don’t make it a Saturday morning cartoon like the horrible SF usa cartoons

· Don’t alter the characters design. Making Ryu look like joe higashi in sf2 v was a bad move

· Don’t start the series from Street Fighter 2 or worse: Street Fighter IV. Start with Alpha and go forward. This will help the viewers know the characters and love as they see them age from youngling to great warriors (remember all anime who introduced their charcatrs and had them age with series are considered GREAT and classic anime, DBZ, naruto and others)

· Do not aim the series mainly at kids, Street Fighter is a franchise loved by all ages and mostly adults.

· Don’t use a cheap studio for the animation. Studio 4c did a decent job with the ties that bind movie and the anime promos but also did a terrible horrible job with the anime prologues and endings in SF4.

· Don't make the Street Fighters or Fight scenes overpowered and DBZ in nature. With very limited exception, we should see all the strikes and attacks and they should hit heavy without destroying a town in the process. A busted bit of concrete here, a kick through a wooden door there, but don't make the world seem like it's made out of paper mache. Ever punch a slab of concrete? Try it sometime and see how that goes for you. Not even a real martial artist can punch a hole in a concrete road. I want my SF'ers strong but real world strong.

What do you guys think of this list? Did I forget anything?

Look forward for part 3 of the Anime suggestion articles in the near future.

PS: thanx to firetisane for the last "Don't" point.

Tuesday, October 13, 2009

Abel was a young girl???

Today's sf4 dev blog post is a weird one!
According to it, Abel was first designed to be a very young french gir instead of the manly bulky dudel! if you don't believe me look at the picture below :-) yep1 that's abel's original design:


The rest of the blog post talks about the difficulties the sf4 team had in choosing the art direction of the game.

For a complete run down of the blog post check out andriasang.com

ps: am i the only one who is quite happy that they changed abel's look to what he is right now?

Monday, October 12, 2009

Capcom responds to my SF anime suggestions


Wow Capcom is beyond awesome!!!


Sven: "I will pass your feedback and suggestions to licensing (who is responsible for such things). "

Thank you capcom for listening to your fans!

I suggest, dear blog readers, to let your voices heard in that same thread located here, and show capcom that a lot of fans want this anime series to happen and not only your old friendly neighborhood Strugler.

source: Capcom Unity