Wednesday, November 12, 2008

Rebalancing Zangief for SS2THD Remix

A new entry in the series of articles about rebalancing SSF2THD remix has just seen the light. In it, David Sirlin talks about the changes that the Red Cyclone Zangief has went through to go HD style.

From the Article: " Easier Control Motions
    Spinning Piledrive is now half circle back, forward + punch or half circle forward, back + punch.
    Super is now half circle back x 2, forward + punch or half circle back x 2, forward + punch.
    Green Hand is now quarter circle forward + punch (rather than the clunky forward, d/f, down + punch command from ST)
    Running Grab (and Double Suplex) is now half circle back + kick or half circle forward + kick.
    Kick lariat now has alternate command of jab + short (KKK still works)
    Punch lariat has alternate command of strong + forward or fierce + roundhouse (PPP still works)

That’s a lot to digest, so let’s go over each one."

To read the full entry Click here


Holygriever said...

Could that have been enough to make it possible to finish the Arcade Mode using Gief? :p

(yeah, I know you can do it, so can I. But it's not easy. It's a joke, live with it.)

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